Introduction: 1988, Japan... Yakuza 0 tells the origin stories of Kazuma Kiryu, the rising Dragon of Dojima, and Goro Majima, before he’s known as the Mad Dog of Shimano, as they fight, hustle, flirt, and dance their way through the seedy underbelly of Japan. Taking place in a chilly but electric Kamurocho, Tokyo in December 1988, Kiryu’s story follows his steady ascension up the ranks of the Dojima yakuza crime family until he gets blamed for a debt collection gone wrong. Kiryu must utilize his cunning and his fists in order to regain his honor and save the reputation of his father figure, Shintaro Kazama. Meanwhile, Goro Majima is running a popular cabaret in Osaka, but he wants more than anything to rejoin the yakuza clan that ousted him. He’ll need to complete a series of impossible tasks set by his bosses, but will these tasks push Majima past the point of no return? |
Features: The Dragon’s Origins: What lies in a man’s past defines his future, and in this case, we learn a lot about what inspires Kiryu down the paths he takes in the rest of the Yakuza series. Plus, you don’t get to be called “Dragon” without being able to knock a few heads. Combat styles can be hot-swapped during fights for some of the most intense battles in the Yakuza series to date. Embrace the Mad Dog: For the first time in a numbered game, long-time NPC Goro Majima is playable. With his own fighting style, abilities, and his penchant for turning sleaze into profit, stepping into the role of Yakuza’s most eccentric character will provide some eye-opening insight. The Decadence of the 1980s in Japan: Cash rules everything in the world of Yakuza 0, and in the game, there are a million ways to spend, make, or take money. From cash spilling out of the pockets of gang members you fight to Telephone Clubs, Disco Halls, or even Pocket Circuit car races, there are tons of ways to be a well-to-do gangster. A HARD BOILED CRIME DRAMA - The story follows Kazuma Kiryu as a junior yakuza member who finds himself in a world of trouble when a simple debt collection goes wrong and his mark winds up murdered. Meanwhile, Goro Majima is living a "normal" life as the proprieter of a cabaret club, but is doing whatever it takes to rejoin the yakuza. What that entails isn't exactly easy. FIGHT LIKE HELL - Kiryu and Majima can each switch between 3 brutal hand-to-hand combat styles on the fly to creat the most fluid beatdowns ever experienced in a Yakuza game. Use Heat Actions to trigger violent special attacks, or pick up environmental objects to whale on enemies! TWO VIBRANT CITIES COMES TO LIFE - Kiryu and Majima will find themselves interacting with many of the colorful denizens of Tokyo and Osaka in some of the most absurdly comedic and heartwarming tales from the red light district. From helping a budding S&M dominatrix learn her profession to ensuring a street performer can make it to the bathroom in time, there are 100 incredible stories to discover. THE FINEST PURSUITS 1980s JAPAN HAS TO OFFER - One of the main features the Yakuza series has to offer is being able to relax with the various entertainment options around Japan, and Yakuza 0 has more than ever. Players can go to hostess and telephone clubs for some female companionship, disco halls and pocket car races to blow of some steam, hit up the CLUB SEGA Arcades for classic 80s video games, and much, much more! |
Specifications: Publisher: SEGA Europe Developer: SEGA Platform: PlayStation 4 Release Date: 27/01/2017 Genre: Action / Adventure Rated: Mature (17+) > Blood > Intense Violence > Sexual Content > Strong Language > Use of Alcohol Players: 1 |