Introduction: Overlord II is the sequel to the hit warped fantasy action adventure that had players being delightfully despotic. In Overlord II, a new Overlord and a more powerful army of Minions take on the Glorious Empire, an advanced Romanesque nation, in a truly epic, yet familiarly warped, adventure. As the Glorious Empire conquers kingdoms and destroys any sign of magic it finds, it's time to go Minion Maximus with a rousing cry of "Veni, Vidi, Vici" and send in the horde. The Minions return smarter, deadlier, (and funnier) and are ready to fight in large scale battles that will see their wild pack mentality squaring up to the organized legions of the Glorious Empire. As ever, they do anything and everything the Overlord commands of them, especially now that they can run ravage and wreck buildings and scenery. They've also learned to ride -- Minions can mount up and ride wolves and other magical creatures around the landscape and take them into battle, making our band of merry fighters faster and fiercer than ever before. Taking the 'be evil or really evil' theme to terrific new heights of tyranny, the new Overlord is empowered with forces of destruction and domination with which to carve out a new path of evil through the world. And, if the Minions have anything to do with it, that path will no doubt be strewn with the beaten bodies of terminally cute animals and littered with the remains of hippy elves... |
Features: Destroy or dominate: A brand new corruption system empowers you to enact your evil will through either domination or destruction. Play as a dominating Overlord and villages and people will fall under your command with rewards and benefits coming over time. Follow a destructive path, obliterating anything that stands in your way, and you'll become a demonic lord of chaos. For YOU, Master! It's the Minion horde versus the armies of the Glorious Empire army. Organized troops of more than 50 attack enemies in formation, led by Generals, against the wild, outrageous, horde mentality of Minions. Browns, Reds, Blues, and Greens return stronger, smarter, faster, badder, and funnier. Always on the chaotic side of organized anarchy, the Minions are smarter and deadlier in their skills than ever before. Their horde mentality is as wild and outrageous as ever and their loyalty to their Overlord has not changed -- they'll do anything and everything (and then a bit more) that's commanded of them, even if it's a Kamikaze mission. For ME, Master? In Overlord II, Minions mount up and ride wolves and other magical creatures around the landscape and take them into battle, making our band of merry fighters faster and fiercer than ever before. The Minions have also learned (just about) the covert art of disguise and the ability to work together to operate war machines. With the addition of the Minion Graveyard in your Netherworld palace, you can now resurrect fallen Minions and keep them throughout the campaign. Playing for laughs: Written by award-winning games writer Rhianna Pratchett, Overlord II puts the laughter into slaughter and continues the trademark humor, playing on the mischievous physical comedy of the Minions' antics with a sprinkling of parody for good measure. |
Specifications: Publisher: Codemasters Developer: Triumph Studios Platform: PlayStation 3 Release Date: 26/06/2009 Genre: Action / Adventure Rated: Teen (13+) > Alcohol Reference > Crude Humor > Suggestive Themes > Violence Players: 1-2 |