Introduction: A GAME OF WOODLAND MIGHT AND RIGHT. Ready yourself! New invaders enter the world of Root in the Marauder Expansion, which adds two new factions and four hirelings. The Marauder Expansion introduces two new factions to the Woodland—the Lord of the Hundreds and Keepers in Iron—alongside four hirelings and a new setup draft suitable for both casual and competitive play. Hirelings! The hirelings are small versions of the factions that can be added to games at any player count. They introduce surprising new power combinations as well as a chess-like tension to games with fewer players. Lord of the Hundreds. Claiming to be the true voice of the Woodland, the Lord of the Hundreds spreads distrust and division, inciting torch-wielding mobs to dominate their enemies. The swarming army of the Hundreds can overwhelm all but the toughest defense, looting items and adding them to the Lord’s towering hoard. Keepers in Iron. An order of nomadic warriors, the Keepers have come to the Woodland to recover ancient relics. To find them, they must manage their Retinue of Woodland contacts carefully, since only the local animals know how to find the relics they seek. Their zealous devotion to their cause makes them a terror in battle. About Root: Root is a game of woodland might and right. Stalk the woods as one of the Vagabonds, seize the initiative with the Eyrie birds of prey, rule over your subjects as the Marquise de Cat, or command the Woodland Alliance to create a new order. With creatures and cunning, you'll rule a fantastic forest kingdom in the ultimate asymmetric board game of adventure and war. Note: Root base game required to play this expansion. |
Features: Four hirelings that bring the woodland to life and unlock new faction strategies. Best with fewer players, great with more! Advanced setup cards that let experienced or adventurous players set up in wild ways. Hundreds of new faction combinations! Play as the: Lord of the Hundreds – Oppress the Woodland and burn it to the ground if need be. You suffer no dissent. Keepers in Iron – Lead your exiled order of devout knights into battle to recover ancient relics. For glory! Discover unique strategies and make the Woodland wilder by adding hirelings: Forest Patrol & Feline Physicians – Secure your realm and heal deadly injuries with Marquise elites. Last Dynasty & Bluebird Nobles – Crush your foes and prove your legitimacy with the last Eyrie regiment. Spring Uprising & Rabbit Scouts – Revolt against despots and fight for freedom with Alliance sympathizers. The Exile & The Bandit – Stalk the forests and steal what you need with these Vagabond mercenaries. Root: The Marauder Expansion Board Game Includes: Booklets: Learning to Play and this Law Cardboard Pieces: 9 Buildings, 17 Tokens, 4 Relationship Markers, 2 Victory Point Markers, 12 Control Markers, 4 Ruins, 3 Club Items, 3 Hireling Markers, 11 Extra Markers Wooden Pieces: 56 Warriors, 1 Hundreds Warlord, 1 Exile Pawn Cards: 8 Moods, 3 Faithful Retainers, 10 Faction Setup, 4 Hirelings, 2 Overviews Other: 2 Faction Boards, 3 Dice |
Specifications: Publisher: Leder Games Release Date: 2022 Genre: Board Game Ages: 10+ Play Time: 60-90 minutes Players: 2-6 |