Introduction: The Greatest Dungeon of Them All. Explore the mega-dungeon of Undermountain in this adventure for the world’s greatest roleplaying game. In the city of Waterdeep rests a tavern called the Yawning Portal, named after the gaping pit in its common room. At the bottom of this crumbling shaft is a labyrinthine dungeon shunned by all but the most daring adventurers. Known as Undermountain, this dungeon is the domain of the mad wizard Halaster Blackcloak. Long has the Mad Mage dwelt in these forlorn depths, seeding his lair with monsters, traps, and mysteries—to what end is a constant source of speculation and concern. This adventure picks up where Waterdeep: Dragon Heist leaves off, taking characters of 5th level or higher all the way to 20th level should they explore the entirety of Halaster’s home. Twenty-three levels of Undermountain are detailed herein, along with the subterranean refuge of Skullport. Treasures and secrets abound, but tread with care! Note: For use with the fifth edition Player's Handbook, Dungeon Master's Guide, and Monster Manual. |
Features: The Greatest Dungeon of Them All: Dungeon of the Mad Mage is the dungeon crawl to end all dungeon crawls. Hack, slash, connive, and conspire your way through 23 levels of Undermountain: the world-sized underground lair of Halastar Blackcloak, the Mad Mage. 23 Levels, 23 Adventure Settings: Each of Undermountain’s 23 levels is an adventure setting of its own. Gather your adventurers and start your journey to explore Wyllowwood, a massive underground forest filled with woodland beings and werebats; or Arcane Chambers, inhabited by competing factions of goblins, wererats, and members of the Xanathar guild. The Ultimate Dungeon, at a Glance: Undermountain teems with challenges. But navigating the book isn't one of them. Inside, Dungeon Masters will find everything they need to make dungeon delving a breeze, including easy-to-read maps for each level and an iconographic dungeon key. This book’s contents include the following: The follow up to Waterdeep: Dragon Heist, Dungeon of the Mad Mage takes adventurers deep into one of D&D's biggest dungeons. Each of Undermountain's twenty-three levels is an adventure setting unto itself, and the book includes a map for each one. Waterdeep, known as the City of Splendors, is one of D&D’s most iconic locations. Also the setting for the board game Lords of Waterdeeep, it’s the jewel of the Sword Coast—a sprawling melting pot held together by firm laws and swift justice. Dungeon of the Mad Mage is the second of two Dungeons & Dragons books set in Waterdeep. It picks up where the first, Dragon Heist, leaves off, taking characters of 5th level or higher all the way to 20th level. In D&D, you and your friends coauthor you own legend. Guided by a Dungeon Master, you create characters and play their roles in a story, rolling dice and navigating maps as you unfold a tale as limitless as your imagination. Dungeons & Dragons is the world’s greatest roleplaying game. Created in 1974, D&D transformed gaming culture by blending traditional fantasy with miniatures and wargaming. Format: Hardback Pages: 256 |
Specifications: Publisher: Wizards of the Coast Release Date: 20/11/2018 Genre: Tabletop Game Ages: 12+ Play Time: 60 minutes Players: 2-6 |