Introduction: The School of Magic is in Session. Rollicking campus adventures for the world’s greatest roleplaying game. The greatest minds in the multiverse meet at Strixhaven University. Professors convey fantastic secrets to eager students, and life on campus is frenetic. But danger lurks even here. Campus hijinks mix with mishaps and sinister plots, and it’s up to you to save the day. Strixhaven: A Curriculum of Chaos introduces the fantastical setting of Strixhaven University, drawn from the multiverse of Magic: The Gathering, and provides rules for creating characters who are students in one of its five colleges. Characters can explore the setting over the course of four adventures, which can be played together or on their own. Each adventure describes an academic year filled with scholarly pursuits, campus shenanigans, exciting friendships, hidden dangers, and perhaps even romance. This book includes a poster map that shows Strixhaven’s campuses on one side and location maps on the other. This limited edition features an alternative art cover with a distinctive design and soft-touch finish, and is available exclusively in game stores. Note: For use with the fifth edition Player's Handbook, Dungeon Master's Guide, and Monster Manual. |
Features: The School of Magic Is in Session: Charged with excitement, magical potential, and a bit of nervous energy—your first day on Strixhaven’s central campus is full of activity. Navigating pathways clogged by awed new students, you pick up your uniform, gather your tomes, and set off on a four-year adventure that you’ll never forget. Strixhaven: A Curriculum of Chaos is a series of D&D adventures that can be run individually or as a campaign taking characters from 1st to 10th level. Each adventure unfolds over the course of one academic year at Strixhaven—full of student rivalries, campus hijinks, and a sinister plot brewing beneath it all. Choose Your College: Strixhaven is divided into five colleges—each with their own magical specialty. Lorehold—College of Archaeomancy: Lorehold mages call on the spirits of long-dead historical figures to aid in their lessons and uncover the secrets of ages past. Witherbloom—College of Essence Studies: Brewing spells from natural components and the essence of living creatures—Witherbloom mages draw power from the opposing forces of life and death. Prismari—College of Elemental Arts: For Prismari mages, magic is their art. They wield spells in spectacles of creativity, creating masterpieces of showy, over-the-top magic. Quandrix—College of Numeromancy: Quandrix mages study patterns, fractals, and symmetries to wield power over the fundamental mathematics of nature. Silverquill—College of Eloquence: Silverquill mages are masters of the magic of words, whether scribed in runic ink, persuasive speeches, or captivating battle poetry. More Character Options: Strixhaven: A Curriculum of Chaos includes more options for players to choose from while creating or leveling up their characters. Introducing the Owlin Race: Distant kin of giant owls from the Feywild, owlin come in many shapes and sizes, from petite and fluffy to wide-winged and majestic. Like owls, they are graced with feathers that make no sound when they move or fly, making it easy to sneak up on friends in the library. 5 College Backgrounds + 2 Feats: In this book you’ll find five backgrounds and two feats—each representing abilities gained as students progress in their magical studies—whether learning new spells or gaining the ability to summon their college’s mascot for assistance. 5 College Spells: Strixhaven: A Curriculum of Chaos also introduces five spells—each invented by mages from a particular Strixhaven college. Draw on knowledge from spirits of the past to gain skill proficiencies with Lorehold’s borrowed knowledge spell. Or twist space to teleport a creature with Quandrix’s vortex warp spell. Special Rules for Student Activities, Rivals & More: Duels, Sports, Jobs & Extracurriculars: Join in an epic game of Mage Tower to steal the other team’s mascot for glory and bragging rights. Challenge your rival to a duel. Or join the Fantastical Horticulture Club for a boost to your Nature and Survival checks. Relationships: Make new friends or gain spiteful foes. This book includes special rules providing characters with benefits—or drawbacks!—based on the relationships they establish with their fellow non-player-character students. Exams: Whether it’s Ethics of Enchantment, Introduction to Reanimation, or “Turning Inner Fire into Outer Flames”—players will choose classes for their character and be graded in Exams. This book’s contents include the following: Through the book’s multiyear campaign, players begin as first-year students who study, socialize, and adventure their way to graduation. Experience D&D in new ways through the academic challenges, extracurricular activities and jobs, and relationships explored on campus. Includes four adventures that can be played as stand-alones or woven together to create one campaign taking players from level 1 to level 10. Players can create characters using a new race presented in the book, an owlin, one of the owlfolk who study at the university. Adds new player character options including feats and backgrounds. Includes new spells and magic items that help your character feel connected to the college they choose to join. Encounter over forty magical, mysterious creatures and NPCs in the bestiary. Strixhaven can easily be dropped into any D&D world or campaign with the provided rules for adventuring as a student of magic. Format: Hardback Pages: 224 |
Specifications: Publisher: Wizards of the Coast Release Date: 16/11/2021 Genre: Tabletop Game Ages: 12+ Play Time: 60 minutes Players: 2-6 |