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Introduction: Pirates, get ready for the race of the century! In February 1678, after a long career of piracy, Henry Morgan cleverly manages to get himself named Governor of Jamaica, charged with driving out pirates and buccaneers! Rather than doing that, he invites all his former "associates" and brothers-in-arms to settle there, where they are able to finally enjoy the fruits of their activities with total impunity. 30 years later, the Great Challenge is organized to celebrate his nomination in true style: a race around the island, at the end of which the winning team is the one having amassed the greatest quantity of gold in its holds. All aboard! |
Features: A game by Malcom Braff, Bruno Cathala, and Sébastien Pauchon. Artwork by Mathieu Leyssenne. Pirates, hoist the sails and keep ready to fire your cannons for the Jamaica jubilee! Choose your morning and evening actions. Fill your holds with food, gunpowder, and treasures, attack your rivals, and sail around the island to be the richest pirate by the end of the race! Jamaica is a family game with simple rules. Cunning tactics and daring ship boarding will be your best weapons to win the race! Jamaica Includes: 1 Board 66 Action cards in 6 colors 12 Treasure cards, which provide extra powers, gold, or cursed treasures 80 Gold doubloons, used for paying port fees and for winning the game! 45 Food tokens, essential for movement at sea 45 Gunpowder tokens, used to increase the value of the combat die 9 Treasure tokens, used to increase the value of the combat die 1 Compass marker, showing who is Captain for the current round 2 Action dice 6 Boats, one per player 6 Hold boards representing the 5 holds in a ship 1 Combat/shortage die 1 Rule booklet |
Specifications: Publisher: Space Cowboys Release Date: 2007 Genre: Board Game Ages: 8+ Play Time: 30-60 minutes Players: 2-6 |