Fresh
Introduction: Welcome to the Sword Coast! Get everything you need to adventure in the Forgotten Realms on the exciting Sword Coast, home to the cities of Baldur’s Gate, Waterdeep, and Neverwinter. Crafted by the scribes at Green Ronin in conjunction with the Dungeons & Dragons team at Wizards of the Coast, the Sword Coast Adventurer’s Guide provides D&D fans with a wealth of detail on the places, cultures, and deities of northwestern Faerûn. The Sword Coast Adventurer’s Guide is also a great way to catch up on recent events in the Forgotten Realms, to get background on locations featured in the Rage of Demons storyline coming in September, and to learn the lore behind video games like Baldur's Gate III, Neverwinter, and Sword Coast Legends. Note: For use with the fifth edition Player's Handbook, Dungeon Master's Guide, and Monster Manual. |
Features: Immersive Adventuring: This campaign sourcebook provides players and Dungeon Masters material for creating vibrant fantasy stories along the Sword Coast. New Character Options: The book offers new subclass options, such as the Purple Dragon Knight and the Swashbuckler, for many of the classes presented in the Player’s Handbook, as well as new subraces and backgrounds specific to the Forgotten Realms. Adventure in the Forgotten Realms: Discover the current state of the Forgotten Realms and its deities after the Spellplague and the second Sundering. You’ll also get updated maps of this area of the Realms. Compatible with Rage of Demons Storyline: Make characters for use with the Out of the Abyss adventure and fight back the influence of the demon lords in the Underdark below the Sword Coast. Insider Information: Learn the background behind locations, such as Luskan and Gracklstugh, featured in the upcoming digital RPG, Sword Coast Legends, from n-Space. With new character backgrounds and class options, players will love the storytelling possibilities of playing a noble of Waterdeep, an elf bladesinger, or one of the other new options, while Dungeon Masters will relish a book full of mysterious locations and story hooks to keep players adventuring on the Sword Coast for years to come. Playing Dungeons & Dragons: Become an Adventurer: Adventurers come in all shapes and sizes. Find one that’s fun for you. An elvish cleric, driven from society for trespassing on tradition. A dwarven paladin, atoning for an ignominious past. The Player’s Handbook provides the skeleton for your characters. Flesh them out however you choose. Join the Party: D&D brings people together and forges new friendships. Silly moments spawn inside jokes; moving battles leave treasured memories—whether in the heat of battle, embroiled in social intrigue, or solving clever puzzles, your party has your back. Choose Your Own Path: The woods are growing dark. Behind a mass of ivy, you see the stones of a crumbling castle. What do you do? In D&D, your options are limitless. Because the Dungeon Master, as narrator of your tale, can improvise in reaction to any choice you make, what happens next is entirely flexible. Do you dare go on? This book’s contents include the following: Unlocks 1 species, the feral tiefling, and 11 species customization options to use in creating characters in the guided Character Builder. Adds 11 new subclasses, 12 backgrounds, and 4 spells to customize your character. Gives details of the factions that populate the Sword Coast to create unique adventures and quests for your party. Format: Hardback Pages: 160 |
Specifications: Publisher: Wizards of the Coast Release Date: 03/11/2015 Genre: Tabletop Game Ages: 12+ Play Time: 60 minutes Players: 2-6 |