Introduction: HIGH STAKES, HIGHER THRILLS. In Keys from the Golden Vault, risk it all for the thrill of pulling off the perfect heist. D&D’s latest book contains thirteen exhilarating heist-themed adventures, where you and your crew will take on missions from a mysterious organization known as the Golden Vault. Every adventure is suitable for players level 1-11 and can be easily adapted to fit your needs, playable as a one shot or part of a full-length campaign. No matter how you choose to play, Keys from the Golden Vault takes your entire party on an unforgettable, adrenaline-filled ride. With little more than a map as your guide, investigate your surroundings as you gather invaluable intel, or leap straight into action. Remember, time is of the essence. Sneak past security, evade deadly traps, and make your daring escape… before it’s too late. Note: For use with the fifth edition Player's Handbook, Dungeon Master's Guide, and Monster Manual. |
Features: Find success or failure in Keys from the Golden Vault’s innovative new heist format. With little more than a map as your guide, race against the clock as you gather intel and slip past security to get closer to your target. Time is ticking… Can you succeed before it’s too late? Those awaiting the D&D movie Honor Among Thieves will find plenty to enjoy in Keys from the Golden Vault’s thirteen adventures. Seek out legendary treasures, right ancient wrongs, and even journey to the bleak cliffside prison known as Revel’s End. If you can accomplish your goals without getting caught, the glory – and rewards – will be yours for the taking. Dungeon masters, it’s time to raise the stakes. Keep your players on their toes with rival crews, shocking plot twists, and unexpected challenges. Keys from the Golden Vault allows you to incorporate its thirteen adventures into an evening full of tension and thrills. You can’t break the rules if there aren’t any. Each of Keys from the Golden Vault’s thirteen adventures can be played as a one shot or integrated into a larger campaign. Choose what works best for you and your party, adapting your game to all skill levels as you explore new locations together. Pull off the Heist of a Lifetime: Risk it all for the thrill of pulling off the perfect heist. Keys from the Golden Vault contains thirteen exhilarating heist-themed adventures in which characters take on missions from a mysterious organization known as the Golden Vault. Each adventure is designed for four to six characters of a particular level (spanning levels one to eleven) and can be played as an adrenaline-filled standalone adventure or as part of a larger campaign. Rival Crews & Masterful Plots: Keep your players on their toes with rival crews, shocking plot twists, and unexpected challenges. In addition to full maps to guide Dungeon Masters behind the scenes, each adventure also includes an in-world map for players featuring limited information. With nothing more than a map as their guide, players can investigate their surroundings to gather invaluable intel or leap straight into action. Remember, time is of the essence. They’ll need to sneak past security, evade deadly traps, and make their daring escape . . . before it’s too late. High Stakes, Higher Thrills: Seek out legendary treasures, right ancient wrongs, and even journey to the bleak cliffside prison known as Revel’s End. If you can accomplish your goals without getting caught, the glory—and rewards—will be yours for the taking. Welcome to the World of Dungeons & Dragons: In the Dungeons & Dragons roleplaying game, you and your friends coauthor your own legend. One player, the Dungeon Master, serves as narrator—describing a world full of wondrous places to explore and challenges to overcome. The other players create characters and immerse themselves in that world, making choices and rolling dice to see what happens. Silly moments spawn inside jokes; epic battles leave treasured memories; and where you go next is entirely up to you. Playing Dungeons & Dragons: Become an Adventurer: Adventurers come in all shapes and sizes. Find one that’s fun for you. An elvish cleric, driven from society for trespassing on tradition. A dwarven paladin, atoning for an ignominious past. The Player’s Handbook provides the skeleton for your characters. Flesh them out however you choose. Join the Party: D&D brings people together and forges new friendships. Silly moments spawn inside jokes; moving battles leave treasured memories—whether in the heat of battle, embroiled in social intrigue, or solving clever puzzles, your party has your back. Choose Your Own Path: The woods are growing dark. Behind a mass of ivy, you see the stones of a crumbling castle. What do you do? In D&D, your options are limitless. Because the Dungeon Master, as narrator of your tale, can improvise in reaction to any choice you make, what happens next is entirely flexible. Do you dare go on? This book’s contents include the following: Book of 13 stand-alone adventures spanning levels 1–11, each focused on a single heist. Adventures can be set in any D&D or homebrew world and can be played individually or as part of a full campaign. Introduces the Golden Vault—a mysterious organization for which the player characters can work as heist operatives. Each adventure includes a map to guide Dungeon Masters and a map to help players plan their heists. Adventures emphasize player choice with each heist having multiple paths toward success. Includes advice and detailed information for Dungeon Masters running nontraditional adventures with high risks and huge rewards. Format: Hardback Pages: 208 |
Specifications: Publisher: Wizards of the Coast Release Date: 21/02/2023 Genre: Tabletop Game Ages: 12+ Play Time: 60 minutes Players: 2-6 |