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Introduction: Rice and dice! Roll with your favorite Sushi Go! characters in this dice version of the best-selling card game! Load up the conveyor belts with savory sushi dice – then pick one and pass the rest! Earn points for winning combos like two tempura or a set of sashimi. Grab a menu to re-roll your dice or use chopsticks to swap with an opponent. And of course – save room for pudding at the end! Pick up the most points and you’re on a Sushi Roll! About the Game: If there are two things we’ve learned about our fans over our 25 years of publishing games, it’s that 1. They love playing Sushi Go! and 2. They really love games with dice. So it should come as no surprise that we would combine these two passions into a game! Sushi Go! inventor Phil Walker-Harding came up with a fun twist on his best-selling card game that strikes a balance between strategy and probability. |
Features: HOW TO PLAY: EVERYBODY TAKES A TURN: The player who has the red-bordered conveyor belt goes first, then play moves to the left until each player has had a turn. SLIDE AND ROLL!: Once everyone has taken a turn, if there are any dice left on the conveyor belts, then all players simultaneously slide their conveyor belts (and the dice on them) to the player on their left and re-roll all of the dice just passed to them as they did at the start of the round. The player who now has the red-bordered conveyor belt is the new starting player, and each player takes another turn. SCORING A ROUND: At the end of each round, all players score the dice they have collected in their trays. Each player looks at all the faces showing on their dice and takes scoring tokens equal to the points they scored. STARTING A NEW ROUND: Place all of the dice back in the bag and shake them up. All players then randomly take the same number of dice as at the start of the previous round, and place them on their conveyor belts. You’re now ready to start the next round! ENDING THE GAME: At the end of the third round, it’s time for the final scoring! All players compare the number of pudding tokens they have collected. The player with the most scores 6 points. The player with the fewest (including 0) loses 6 points. If multiple players tie for the most or fewest, they all receive or lose the full points. Take or return the corresponding points tokens from/to the supply. Sushi Roll - The Sushi Go! Dice Game Includes: 40 scoring tokens 30 dice 20 pudding tokens 18 menu tokens 12 chopsticks tokens 5 conveyor belts 5 trays 1 dice bag Rules of Play |
Specifications: Publisher: Gamewright Release Date: 2019 Genre: Board Game Ages: 8+ Play Time: 20 minutes Players: 2-5 |